
Wii u shantae sprites update#
Would they still be able to get by using the classic look as with the tiny sprites, or would they have to update them while redrawing them to be more in line with the anime style for Pirate's Curse? Īgain, if they didn't get the interest to make up for the potential costs for MSF2, there's a whole other league of costs for a bigger game like Shantae. Now, for gamers who have NO experience with the 3DS version, the Wii U version plays fine and its deficiencies won’t bother you, but it’s difficult to recommend if you already have the 3DS. Shantae's regular sprite set alone (not counting the temporary playable costume and her jamjams) is over twice Patrica Wagon's, and there's even a potential issue of how HD sprites would look. Having to redraw every character and every animation would be a huge new undertaking. The second part of your message does have some merit though, I hadn't thought of that.A lot of it's down to the fact that a good deal of the character sprite work was already done Pirate's Curse is mostly just touched up Risky's Revenge sprites with new animations (and even some old ones they didn't properly update!) that have the framework done to readily work off of. It does seem that Shantae is a GBC only game, though the images I saw online of the game cartridges with the normal GB cartridge shape must be rip-offs/illegal copies. In the link you provided, the games that are GBC games but can be played on the GB are called "Duel Mode Games." Those that weren't in the clear cartridges were the Duel Mode Games, aka the ones without the notches in the cartridge corner. However, I also know that some GBC games are able to be played on the GB if not specifically for it. Sorry if there was some confusion that made it seem like I didn't know that. Yes, do understand that the GB and GBC are totally different systems. Maybe I'm thinking about this too hard and Shantae is just a special case?Īnyway, the sprite I'm creating has 4 colors.I'm not sure if that falls in line with the GBC's capabilities though, since one is supposed to be a "transparent color." I noticed that Zero on MM Xtreme 2 has 4 colors when you include his saber.so I'm still a bit confused.Īlso, I'm providing a snippet of what I'm working on as an attachment. From what I remember though, GBC cartridges didn't have the little nick on the corner so you couldn't put it in the GB, yet I see Shantae carts that have that nick. So color me confused! I *think* it may be because Shantae is exclusively on the GBC and isn't backwards compatible with the GB.

Shantae herself has *6* colors black outline, white, tan, red, blue, and yellow. 3DS - Shantae and the Pirates Curse - Shantae - The 1 source for video game sprites on the internet Wiki Sprites Models Textures Sounds Login.

I'm not sure if that is just dealing with this game in particular, though, as other games, such as Shantae, has quite a few colors on the sprites. I was told by another spriter that's is working on a similar project that the GBC sprites are 4 colors and one of those being transparency. in the last few years Shantae became a cult-series, with 4 main games developed by WayForward Technologies for PC, Wii U, DS, Playstation 4, 3DS. However, my perfectionism is making me make sure I'm following the rules for the colors for the GBC. So, I'm currently working on a project using Mega Man Xtreme 2 sprites as a base/style for practice.
